目前形成了一个可以使用的全量渲染组件树的示例代码。

This commit is contained in:
徐涛
2024-12-13 16:18:45 +08:00
commit 42cba4f19e
20 changed files with 1427 additions and 0 deletions

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.editorconfig Normal file
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# http://editorconfig.org
root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
max_line_length = 100
[*.java]
indent_size = 4
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.{yml, yaml}]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.json]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.sql]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.go]
indent_style = space
indent_size = 4
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.py]
indent_style = space
indent_size = 4
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.sh]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8
[*.rs]
indent_size = 4
indent_style = space
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true
charset = utf-8