fix(baseline): 确保 neutral_lightest 的亮度高于 neutral_darkest,必要时进行交换

This commit is contained in:
徐涛
2026-01-15 13:02:33 +08:00
parent 672e0e7c63
commit 04d7c76e2f

View File

@@ -147,6 +147,13 @@ impl Baseline {
settings: &Arc<SchemeSetting>,
is_dark: bool,
) -> Self {
// Ensure neutral_lightest has higher lightness than neutral_darkest, swap if necessary
let (neutral_lightest, neutral_darkest) = if neutral_lightest.l >= neutral_darkest.l {
(*neutral_lightest, *neutral_darkest)
} else {
(*neutral_darkest, *neutral_lightest)
};
let (final_secondary, final_tertiary, final_accent) = match settings.expand_method {
ColorExpand::Complementary => {
let sec_color = secondary.cloned().or(Some(primary.complementary()));
@@ -209,7 +216,7 @@ impl Baseline {
} else {
neutral_lightest.l
};
let neutral_swatch = Arc::new(NeutralSwatch::new(*neutral_lightest, *neutral_darkest));
let neutral_swatch = Arc::new(NeutralSwatch::new(neutral_lightest, neutral_darkest));
let outline_color = neutral_swatch.get(if is_dark { 0.25 } else { 0.7 });
let outline_variant_color = neutral_swatch.get(if is_dark { 0.2 } else { 0.8 });
let shadow_color = neutral_swatch.get(0.1);
@@ -308,13 +315,13 @@ impl Baseline {
let (foreground, background) = if is_dark {
// Dark mode: foreground = neutral_lightest, background = neutral_darkest with +10% lightness
let background_darkest = Oklch {
l: (neutral_darkest.l * 1.2).min(1.0),
..*neutral_darkest
l: (neutral_darkest.l * 1.3).min(1.0),
..neutral_darkest
};
(*neutral_lightest, background_darkest)
(neutral_lightest, background_darkest)
} else {
// Light mode: foreground = neutral_darkest, background = neutral_lightest
(*neutral_darkest, *neutral_lightest)
(neutral_darkest, neutral_lightest)
};
Self {