将M3 Scheme的颜色生成从Cam16Jch重构为Lch。
This commit is contained in:
		@@ -2,9 +2,10 @@ use palette::{
 | 
			
		||||
    cam16::{Cam16Jch, Parameters},
 | 
			
		||||
    convert::FromColorUnclamped,
 | 
			
		||||
    luma::Luma,
 | 
			
		||||
    Hsl, IntoColor, IsWithinBounds, Lchuv, Oklab, Oklch, Srgb,
 | 
			
		||||
    Hsl, IntoColor, IsWithinBounds, Lch, Lchuv, Oklab, Oklch, Srgb,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#[allow(dead_code)]
 | 
			
		||||
pub fn map_cam16jch_to_srgb(origin: &Cam16Jch<f32>) -> Srgb {
 | 
			
		||||
    let original_xyz = origin.into_xyz(Parameters::default_static_wp(40.0));
 | 
			
		||||
    let mut new_srgb = Srgb::from_color_unclamped(original_xyz);
 | 
			
		||||
@@ -28,10 +29,36 @@ pub fn map_cam16jch_to_srgb(origin: &Cam16Jch<f32>) -> Srgb {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[allow(dead_code)]
 | 
			
		||||
pub fn map_cam16jch_to_srgb_hex(origin: &Cam16Jch<f32>) -> String {
 | 
			
		||||
    format!("{:x}", map_cam16jch_to_srgb(origin).into_format::<u8>())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn map_lch_to_srgb(origin: &Lch) -> Srgb {
 | 
			
		||||
    let mut new_srgb: Srgb = (*origin).into_color();
 | 
			
		||||
    if new_srgb.is_within_bounds() {
 | 
			
		||||
        return new_srgb;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let mut c: f32 = origin.chroma;
 | 
			
		||||
    let original_c = c;
 | 
			
		||||
    let h = origin.hue;
 | 
			
		||||
    let l = origin.l;
 | 
			
		||||
 | 
			
		||||
    loop {
 | 
			
		||||
        let new_lch = Lch::new(l, c, h);
 | 
			
		||||
        new_srgb = new_lch.into_color();
 | 
			
		||||
        c -= original_c / 1000.0;
 | 
			
		||||
        if c > 0.0 && (new_srgb.is_within_bounds()) {
 | 
			
		||||
            break new_srgb;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn map_lch_to_srgb_hex(origin: &Lch) -> String {
 | 
			
		||||
    format!("{:x}", map_lch_to_srgb(origin).into_format::<u8>())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn map_hsl_to_srgb(origin: &Hsl) -> Srgb {
 | 
			
		||||
    let mut new_original = Hsl::new(origin.hue, origin.saturation, origin.lightness);
 | 
			
		||||
    const FACTOR: f32 = 0.99;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user